Later, the agent will verify your energy consumption, so managing it is very important.īasic energy is supplied by the city. To be successful, energy needs to be distributed and managed. Jenny has a Julior variety of seeds and they are cheaper.Īnother important thing: energy management. You need to buy seeds from Jenny or from the supermarket. Sunflowers, corn, and other plants are fine, but they only yield once and you only have 20% for seed yield. Tomato soup can also be canned, which is another bonus to this. Tomatoes are an amazing food for sale ($ 4 per item) and a good source of cooked foods. Oranges can also be sold to Jenny for $ 5 per item. The oranges are purely for trade (the surplus is dried and consumed as an emergency ration). He buys cucumbers every few days, but pays much better for them.Īfter you get a better workbench and access to better materials, it's good to build a lot of greenhouses (which use a lot of energy, so it's best to 'arm yourself' with a small army of generators (steam generators have a low level of efficiency), but it is the only option at the beginning).Īs you can see from my screenshot, I have few orange and tomato plants. The second option, which I personally did not like is the cucumber. Second, guarana is a good food source and can be dried into an energy drink. Trading restarts every day so you don't have to worry about reaching the limit of products sold. Prepper How to avoid being stopped by the agentĪ harvest of guarana bears 4 fruits. YOU SHOULD hide it as quickly as possible. The last highlighted object is the most important thing in this game. You can put any object in here and it will disappear the next day. You can have 0 to 2 wooden boxes to be unsuspected. It's good storage until the end of the game, a good idea is to move it to the basement when we dig one. The highlight in green is the wooden box. Having more than one makes Agentr more suspicious and we have nothing to store in them (water cannot be stored in this keg (version 1.04) so we don't need it so soon). Highlighted in red are the barrels that you will have to dispose of or move to the basement (when we dig one). It is the most important place in our house at the beginning of the game. Remember that he will check it ALL so you have to be careful with the amount of things that you are going to discard. Indicate how many of these items you can or should have to keep the Agent calm.Įvery few days (it depends on your level of suspicion) the agent will come to check if everything is in order. Important: if you hover the mouse over objects, it will show you a "safe" number of those objects. Take a look, no need to be stressed, just relax. Got some ready for sowing now.So you've been trapped and now you're grounded in your cozy little house. My plot swap saved me a heck of a lot of weeding work and I fess I've used a bit of weed killer. It's only complicated by the fact we already busted up our pallets. The pallet heap is to be super simple, maybe just 3 sides. You've seen how tight I'm being with expenditure on this venture, so you're spot on in recommending efficiency. Vegetable growing is good,but like anything else to ‘profit’ from,you have to be ruthless with energy expenditure.Your energy.Įxcellent points Jansman. Regarding your allotment look after it ,and keep it tidy of course - indeed you have to. In my garden ,yes, I have tidy looking plastic ones. I wouldn’t worry about ‘pallet composting bins’. The best place for me to build my heap is really close to neighbouring houses. I think the mower might make too much mess, but might be faster. I'm thinking they could do with shredding, so I'll be 'sperimenting with spreading them out and mowing them, OR firing up the generator so I can attack them with the strimmer in a barrel or builders bag. Scraped up a car bootful, now decanted to the lottment. They were oak leaves, which fell last year and formed an inch and half thick layer which has sat patiently waiting and decomposing. But managed to spend just an hour 'mining' on the pavement.
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